GameWith Inc.
Earnings Presentation Materials for Q1 FY2027
In Q1 FY27, revenue was 796 million yen and operating income was -126 million yen. Both revenue and profit declined year-over-year. The primary causes were decreases in media tie-up advertising and affiliate revenue and reduced e-sports prize money. By segment, ISP contract accumulation remained stable, and new businesses including EGGRYPTO maintained profitability. Going forward, the company will focus on scaling up projects, expanding customers, and strengthening recurring contracts to stabilize the revenue structure.
Key Figures
- Revenue: 796 million yen
- Operating Income: -126 million yen
- Net Income Attributable to Owners of Parent: -85 million yen
AI要約
Summary of Results
For Q1 of the fiscal year ending May 2027, revenue was 796 million yen, operating income was -126 million yen, ordinary income was -77 million yen, and net income attributable to owners of parent was -85 million yen. Compared with the previous quarter, revenue decreased by -118 million yen and operating income decreased by -40 million yen, primarily due to declines in media tie-up advertising and affiliate revenue and reduced e-sports tournament prize money.
Segment Performance and Future Policy
The Media segment recorded profit declines due to decreased tie-up advertising and network advertising. The e-sports and entertainment segment was affected by lower tournament prize money and a reduction in large tie-up projects. ISP continued stable growth driven by contract accumulation. New businesses, including EGGRYPTO, remained profitable. Going forward, the company will pursue larger-scale projects, expand its customer base, reinforce recurring contracts, and invest in new areas such as攻略 (strategy/guide) platforms to stabilize the revenue structure.
Revenue Trend
Operating Profit Trend
Segment Revenue Breakdown
Margin Analysis
GameWith Inc.
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