ブロードメディア(株)
株価チャート
2026/10/02 18:47 更新株価トレンド
2026/10/02 18:47 更新株価・取引詳細
2026/10/02 18:47 更新株価
取引
株主構成
2026/10/01 更新主要ミューチュアルファンド / ETF
2026/10/01 更新大株主
2026/10/01 更新| ファンド名 | 保有比率 | 保有株数 | 変化 |
|---|---|---|---|
|
DFA International Vector Equity Port
|
10.4K | 0.00% | |
|
DFA Japanese Small Company Series
|
8.5K | +54.35% | |
|
Dimensional ETF Tr-Dimensional Int'l Core Equity Market ETF
|
4.6K | 0.00% | |
|
DFA Investment Dimensions-DFA International Small Cap Growth Port
|
2.5K | 0.00% | |
|
DFA Investment Dimensions-World Ex U.S. Core Equity Port
|
2.1K | 0.00% |
配当履歴 4年連続増配
2026/10/04 更新| 年度 | 配当金 | 変化 |
|---|---|---|
| 2026 | ¥60 | +20.0% |
| 2025 | ¥50 | +51.5% |
| 2024 | ¥33 | +10.0% |
| 2023 | ¥30 | +20.0% |
| 2022 | ¥25 | - |
財務パフォーマンス
2026/10/04 更新売上・利益
利益率
キャッシュフロー
財務健全性
| 2023 | 2024 | 2025 | 2026 | |
|---|---|---|---|---|
| 損益計算書 | ||||
| 売上高 | ¥130億 | ¥142億 | ¥155億 | ¥158億 |
| 売上総利益 | ¥50億 | ¥57億 | ¥61億 | ¥61億 |
| 営業利益 | ¥10億 | ¥9億 | ¥7億 | ¥11億 |
| 経常利益 | ¥9億 | ¥8億 | ¥5億 | ¥10億 |
| 当期純利益 | ¥11億 | ¥7億 | ¥3億 | ¥8億 |
| EPS | ¥150.67 | ¥93.50 | ¥46.86 | ¥109.74 |
| 営業利益率 | 7.96% | 6.13% | 4.55% | 6.73% |
| 貸借対照表 | ||||
| 総資産 | ¥99億 | ¥119億 | ¥113億 | ¥98億 |
| 純資産 | ¥43億 | ¥48億 | ¥46億 | ¥51億 |
| 総負債 | ¥56億 | ¥71億 | ¥67億 | ¥47億 |
| 現金 | ¥59億 | ¥58億 | ¥56億 | ¥48億 |
| 有利子負債 | ¥8億 | ¥15億 | ¥12億 | ¥10億 |
| 自己資本比率 | 43.23% | 40.16% | 40.98% | 51.86% |
| D/Eレシオ | 0.19 | 0.31 | 0.25 | 0.19 |
| キャッシュフロー | ||||
| 営業CF | ¥14億 | ¥12億 | ¥7億 | ¥7億 |
| 投資CF | -¥3億 | -¥9億 | -¥0億 | ¥0億 |
| 財務CF | -¥6億 | -¥3億 | -¥9億 | -¥15億 |
| フリーCF | ¥12億 | ¥10億 | ¥6億 | ¥5億 |
| 効率性 | ||||
| ROE | 25.82% | 14.24% | 7.24% | 15.45% |
| ROA | 11.16% | 5.72% | 2.97% | 8.01% |
最新IR情報
最新ニュース (5件)
企業情報
会社概要
Broadmedia Corporation engages in information technology and education business in Japan. It operates through Studio Production, Technology, Education, and Others segments. The Studio Production segment engages in the production of Japanese subtitles and dubbing for foreign films and television programs, animations, and other visual content, as well as multilingual translation, Subtitles for the Deaf and Hard of Hearing (SDH), Audio Description (AD) for the blind and visually impaired, and other audio-visual productions; and operates Crank In!, an entertainment information site; Crank In! Trend; Crank In! Video that provides video content; and Crank In! Comic, a digital comic service. The Technology segment offers technology services, including the delivery of content through CDN; security services; providing digital transformation support; system development; AI-based solutions; CM online services that transmits large volumes of data; electronic delivery services for digital cinema; and cloud gaming platforms and apps. This segment also engages in the installation, maintenance and improvement of Wi-Fi environments for hotels; and video information systems for hotel guest rooms; provides digital cinema. The Education segment operates online e-learning high schools with various courses for students comprising of esports, a standard on-campus program, K-pop and beauty courses, as well as specialized courses in entertainment, study abroad, accounting, and sports; provides Japanese language education program for non-Japanese people; and provides AI and programming education. The Others segment manages the CAG OSAKA, a professional eSports team and promotes eSports business, as well as planning and management of esports-related events; and designs, develops, sells, and distributes games and VR software for the Nintendo Switch, PlayStationsVR, Meta Quest, and other platforms. The company was incorporated in 1973 and is headquartered in Tokyo, Japan.